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Dec 19th, 2013, 6:17 pm
Zamonia series books by Walter Moers (#1-5)
Requirements: MOBI or ePUB Reader | 75.6mb
Overview: Walter Moers was born in 1957 and is a writer, cartoonist, painter and sculptor. He has refused to be photographed ever since his comic strips The Little Asshole and Adolf were published, the latter leading him to be declared persona non grata by the political right in Germany. Walter Moers lives in Hamburg.
Genre: Young Adult | Fantasy | Humour

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#1 - The 13 1/2 Lives of Captain Bluebear: "A bluebear has twenty-seven lives. I shall recount thirteen and a half of them in this book but keep quiet about the rest," says the narrator of Walter Moers’s epic adventure. "What about the Minipirates? What about the Hobgoblins, the Spiderwitch, the Babbling Billows, the Troglotroll, the Mountain Maggot… Mine is a tale of mortal danger and eternal love, of hair’s breadth, last-minute escapes." Welcome to the fantastic world of Zamonia, populated by all manner of extraordinary characters. It’s a land of imaginative lunacy and supreme adventure, wicked satire and epic fantasy, all mixed together, turned on its head, and lavishly illustrated by the author.

#2 - Rumo & His Miraculous Adventures: Rumo is a little Wolperting who will one day become the greatest hero in the history of Zamonia. Armed with Dandelion, his talking sword, he fights his way across Overworld and Netherworld, two very different realms chock-full of adventures, dangers, and unforgettable characters: Rala, the beautiful girl Wolperting who cultivates a hazardous relationship with death; General Ticktock, the evil commander of the Copper Killers; Ushan DeLucca, the finest and most weather-sensitive swordsman in Zamonia; Volzotan Smyke, the corpulent Shark Grub; Rolv of the Forest, a Wolperting who can pass through the White Fire; Yggdra Syl, the guardian of the Nurn Forest and its talkative animals; Professor Abdullah Nightingale, inventor of the Chest-of-Drawers Oracle; and, the worst of luck, the deadly Metal Maiden.

#3 - The City of Dreaming Books: Optimus Yarnspinner, a young writer, inherits from his beloved godfather an unpublished short story by an unknown author. His search for the author's identity takes him to Bookholm--the so-called City of Dreaming Books. On entering its streets, our hero feels as if he has opened the door of a gigantic second-hand bookshop. His nostrils are assailed by clouds of book dust, the stimulating scent of ancient leather, and the tang of printer's ink. Soon, though, Yarnspinner falls into the clutches of the city's evil genius, Pfistomel Smyke, who treacherously maroons him in the labyrinthine catacombs underneath the city, where reading books can be genuinely dangerous...

#4 - The Alchemaster's Apprentice: Malaisea, the unhealthiest town in the whole of Zamonia, is home to Echo the Crat, a multitalented creature resembling a cat in appearance but capable of speaking any language under the sun, human or animal. When his mistress dies, Echo finds himself out on the street. Dying of starvation, he is compelled to sign a contract with Ghoolion the Alchemaster, Malaisea's evil alchemist-in-chief. This fateful document gives Ghoolion the right to kill Echo at the next full moon and render him down for his fat, with which he hopes to brew an alchemical concoction that will make him immortal. In return, he promises to regale the little Crat with the most exquisite gastronomic delicacies until his time is up.But Ghoolion has reckoned without Echo's talent for survival and his ability to make new friends. These include the Leathermice, the Cogitating Eggs, the Golden Squirrel, the Cooked Ghost, Theodore T. Theodore the one-eyed Tuwituwu, and, above all, Izanuela Anazazi, the last Uggly in Malaisea.

#5 - The Labyrinth of Dreaming Books: It has been more than two hundred years since Bookholm was destroyed by a devastating fire, as told in Moers's The City of Dreaming Books. Hildegunst von Mythenmetz, hailed as Zamonia's greatest writer, is on vacation in Lindworm Castle when a disturbing message reaches him, and he must return to Bookholm to investigate a mystery. The magnificently rebuilt city has once again become a metropolis of storytelling and the book trade. Mythenmetz encounters old friends and new denizens of the city - and the shadowy "Invisible Theater."

Download Instructions:
https://rg.to/file/9a79e90b8504a8319a7730162da2b18c/wm-zamonia.rar.html

Mirrors:
https://turbobit.net/oicbeu0ivp4w.html
https://download.gg/file-16047994_a542f9224d0b0312
https://usersdrive.com/ya4skx74dd4y


*links updated 30 Nov 23
Dec 19th, 2013, 6:17 pm

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Dec 20th, 2013, 11:04 pm
Added: Book 1 and 4
Dec 20th, 2013, 11:04 pm