Speculative fiction, alternative worlds, futuristic, supernatural, horror
May 26th, 2016, 8:31 pm
Dream Trilogy (1-2) by R.W. Krpoun
Requirements: ePUB / MOBI / AZW Reader, 2.1MB
Overview: Born and raised in the icy wastelands of North Dakota, RW Krpoun joined the US Army, serving two enlistments before being honorably discharged at Fort Hood, Texas. Delighted to discover a land where snow was a novelty, he settled in Texas and took up a career in law enforcement, serving thirty years before retiring. His service includes a Sheriff's Office and two Municipal police agencies, as well as two enlistments in the Texas National Guard as a Criminal Investigator.

RW lives on lakeside acreage with his lovely and amazingly tolerant wife Ann, and a band of ill-mannered animals who are all highly photogenic. His hobbies include reading, history, various forms of shooting, collecting battle-ready examples of medieval weaponry, and learning to use such weapons.
Genre: Fiction; Sci-fi/Fantasy

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#1 - Dream
What if legends aren’t really legends? What if fantasy isn’t just fiction?

What happens when pixels, imagination, and dice are replaced with steel, flesh, and arcane power?

What happens when a campaign hook isn’t just an opening dialogue for a game, but rather what awaits you in life?

Shad, Derek, Fred, and Jeff are just ordinary guys. They did their time in Iraq, hold regular jobs, and spend some of their free time playing RPGs on their game platforms and at the table.

Until the day they wake up in a different world, caught up in a half-understood web of events and personalities, hatreds and loyalties that goes back millennia. All wrapped up in a place where magic is real and far too many concepts of the role-playing game are not just real, but also a deadly serious business.

Dropped into a world with little in the way of personal resources and a surplus of powerful enemies and dangerous strangers, the four must find their way home while learning all too well the concept of ‘first-level abilities’. Very little is certain in their new environment save that death is very real and the opportunities to meet it are commonplace.

Four gamers with military backgrounds are thrust into a world where magic is real and the five toughest individuals on the planet want them dead: it is the worst campaign hook imaginable.

#2 - The Realm
What if legends aren’t really legends? What happens when pixels, imagination, and dice are replaced with steel, flesh, and arcane power?

What happens when a campaign hook isn’t just an opening dialogue, but rather what awaits you in life?

Shad, Derek, Fred, and Jeff are just ordinary guys. They did their time in Iraq, hold regular jobs, and spend some of their free time playing RPGs on their game platforms and at the table.

Until they were shanghaied into a place where magic and the mystic had been banished from Earth. Eventually, with great difficulty they returned home and got on with their lives.

Only to discover that they were not yet free. That what they thought had been done, was not wholly completed.

Once again the quartet must struggle through a new and unsettling world whose natural laws have been influenced by the ‘belief system’ of role-playing games. Complaining, bickering, and insulting each other as they face long odds and mysteries within mysteries, the Black Talons shamble into yet another maze of treachery, violence, and intrigue.

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May 26th, 2016, 8:31 pm

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Jun 24th, 2019, 6:03 pm
Added: Book #1 - Dream
Jun 24th, 2019, 6:03 pm

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