Hello everybody, sorry for the lack of updates. Some changes in my workplace position has taken up much of my spare time. However, I'll try to release as much as I can in what little time I have. I hope you'll be happy with this for now
Released version 2012 (v1.05); main post updated with download link.
Code: Select all
Package - Added 9 new official doses: Bloodthistle, Ephemerol, Moloko Plus, Neuroin, Nutmeg, Skooma, Spice Melange, Substance D and V.
Yes, I know you guys are waiting for Heaven's Door & Satan's Jackhammer; we're looking into procuring it from our retailer. Stay tuned
imanh wrote:Hi thanks alot for the app , but i have a question
Will this work just (100%) LIKE the originals from idoser ????
i mean "hand of god" is about 30mb in mp3 format ,i wanted to know if it has the 100% effects of the original one ?
Thanks again for making this possible
No problem, glad you enjoy our release.
To answer your question about the doses -- Yes, all of the included doses are 100% authentic. The reason for the smaller (than MP3) files in our release is when you purchase a dose from I-Doser, they provide you with a ZIP archive containing a DRG file. This DRG is normally used with their I-Doser player. However, their player in turn uses a 3rd-party program called SBaGen
to actually play the binaural beats. SBaGen is a script-player; it basically reads instructions and plays whatever frequencies it's told to.
This DRG file is in fact such a script, but has been modified to include the description for the dose as well as it's picture, all encapsulated in the single DRG file. It's then encrypted for copy-protection. Effectively, their I-Doser player is not really a "player"; it just decrypts the DRG file, displays it's description and picture and then forwards the script portion to SBaGen to play.
What we've done to implement the entire system on Windows Mobile is to scrap the entire encryption/decryption process as this can be somewhat taxing on the limited resources of mobile devices (especially the older ones) and as a result saves battery life. Thus, we distribute the DRG instructions for SBaGen in their decrypted form (as SBG scripts, the proper
format for SBaGen). We've also isolated the pictures for the doses in such a way that they can be readily disposed of to save storage space. More importantly, we've established a Windows Mobile-compatible implementation of SBaGen which is a port written by Ivan Karamazov, and we've modified this as well, so that it works seamlessly with our Catalog application that integrates everything together into a nice little system.
Now back to I-Doser MP3s vs DRG/SBG scripts. I know that there are many tutorials on YouTube and such that show you how to turn DRG files into MP3s. Generally it's not advisable to encode DRG files to "lossy" formats such as MP3. It has to be done correctly else the doses wouldn't be as effective as was intended, or even worse, achieve unwanted effects and that could be dangerous to say the least. Being a lossy format, the MP3s have to be encoded in the highest quality possible to preserve the full range of frequencies of the dose and the Left and Right channels must be totally separate from each other. "Joint Stereo" mode that many so-called releasers out there use to make the MP3s smaller actually kills effectiveness of the doses. This could be why many users claim to be "immune" to I-Doser.
DRG/SBG scripts are way more efficient than any audio format as these scripts are what SBaGen uses anyway. Unlike the typical audio file which contains digitized sound data in the file itself, an SBaGen script doesn't contain anything except SBaGen instructions and as such is way smaller than any audio file can possibly be and is, therefore, better suited to mobile deployment.